A few days ago 12 new City Missions were added to South Africa . Unlike Limited Time Missions, we all have the same number of tasks to perform regardless of our account differences. Since South Africa jobs are on a energy gradient based on level, there is variation in the energy requirements for each job. There are also difference based on mastery levels. Those who haven’t fully mastered the jobs required will have a much easier time than those who have. Of the 12 South Africa Missions, there are a total of 8 tasks which require doing jobs. Below is list of these jobs and the consumable jobs (when applicable) that go with them.
Mission 1: District 1
Mission 3: District 3
Mission 5: District 3
1 Tested Pyn Required Per Click
Mission 7: District 2
Mission 8: District 4
Mission 9: District 2
1 Mynbou-tique Required Per Click
Mynbou-tique: Defend Yourself Against The Supervisors
Mission 10: District 3
Mission 12: District 6
1 Fake Warrant Required Per Click
The chart below summarizes the information shown above. If you didn’t farm extra consumables the jobs requiring them will be extra challenging. The jobs that require you to loot items rather than just a set number of jobs are a nightmare because the drop rate is not 100%. Two of these jobs also require a consumable and those drop rates are a little over 50%. It’s almost impossible to plan ahead because there is no way to know how many jobs you will need to do to meet the objective.
|Mission||District||Jobs Required||Loot Drops